The sequel also adds two new characters: Shun Di, an old drunken fist master from China, and Lion Rafale, the French son of a rich businessman who uses praying mantis style kung fu. The number and variety of attacks possessed by each character has also been expanded, including the addition of counter-attacks and the ability to prevent throws (with very quick reactions required on part of the player).Īll nine characters from the original Virtua Fighter are once again playable in Virtua Fighter 2. In addition, the entire roster of characters shares certain moves and functions for instance, every character has a basic throw that can be executed by pressing the guard and punch buttons simultaneously. Characters each have many unique moves however, like in the original Virtua Fighter, many of the characters share a number of moves with another character (for instance, Lau Chan and Pai Chan each practice similar forms of Kung Fu). Adjusting the arena to a smaller size and giving the characters infinite health could lead to mock sumo matches, wherein victory is achieved by knocking the other player's character out of the ring.Įach character has their own fighting style, loosely based on various real-world fighting methods, such as wrestling or eastern styles. The physical energy meter could also be adjusted to infinity, giving the player the advantage when beating opponents or practicing moves against the computer player.
This is the only game in the series-other than Virtua Fighter Remix-that could have such size adjustments. The arena size could be adjusted up to a very small platform or all the way to 82 meters (269 feet). The game is played with an eight-way stick to control character movement, and three buttons (guard, punch and kick), which are used in various motions to pull off a character's signature attacks. Each fight takes place over a number of rounds typically 3 rounds in a best-of-3 approach (though this can be varied). This can be done by simply knocking the other character out (by dealing enough damage), or by knocking them out of the square "ring" in which the fights take place.
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Players select a character, and attempt to use that character to overcome a series of opponents. Virtua Fighter 2 is a 3D 1v1 fighting game, similar in concept to other games of the series. In addition, the player can adjust different elements of the game to their liking by making the arena bigger or changing the settings to have unlimited health. The goal of the game is to defeat your opponents by either performing a knock out or pushing them out of the fighting ring. In this game, there are 11 unique characters you can choose to use to fight. The Saturn version sold more than 2.2 million units in Japan and the United States. It became a huge hit in Japan and sold relatively well in other markets, notably the UK. The Saturn version was also well-received for its graphics and gameplay. It became a major arcade hit, selling more than 40,000 arcade units worldwide and becoming one of Sega's best-selling arcade games of all time. Virtua Fighter 2 was critically acclaimed for its improved gameplay and breakthrough graphics it introduced the use of texture-mapped 3D characters, and was one of the first video games to use motion capture animation technology.
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It was ported to the Sega Saturn in 1995 and Microsoft Windows in 1997. It was created by Sega's Yu Suzuki-headed AM2 and was released for the arcades in 1994. It is the sequel to 1993's Virtua Fighter and the second game in the Virtua Fighter series. Virtua Fighter 2 ( Japanese: バーチャファイター2, Hepburn: Bācha Faitā Tsū) is a 1994 fighting video game developed by Sega.